Candela Obscura
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Credits
When was the last time you felt real fear?
I ask now, because I will ask time and time again during your tenure with us: was your fear real?
Or rather, was the cause of your fear based in reality? It very well may have been–perhaps a fire roaring through a house, a fist to your gut, a knife to your throat. But what if it was a fabrication–the scream of an innocent created by the call of a bird, a figure formed of the shadow in your room, the monster you constructed from a movement in the night.
I certainly hope you’re good at imagining monsters. We have more than a few, and we need you to teach us more about them.
Your Lightkeeper,
Ezra Ashford
The document within contains depictions of abuse of power, body horror, death, gore, and other sensitive topics.
Reader discretion is advised.
LEAD GAME DESIGN: Spenser Starke and Rowan Hall
WRITTEN BY: Rowan Hall and Spenser Starke
ADDITIONAL GAME DESIGN: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
EDITOR: Karen Twelves
MANAGING EDITOR: Matthew Key
PRODUCTION: Ivan Van Norman and Alex Uboldi
ARTISTS: Shaun Ellis, Jamie Harrison, Amelia Leonards, Marc Moreau, Stevie Morley, Justin O’Neal, and Doug Telford
LAYOUT: De La Rosa Design
CULTURAL CONSULTANTS: Basheer Ghouse, Christine Sandquist, Erin Roberts, Pam Punzalan, and Anthony Joyce-Rivera
ANCIENT FAIREN ALPHABET DESIGN: Stevie Morley
ILLUMINATED WORLDS GAME DESIGN: Stras Acimovic and Layla Adelman
ORIGINAL CONCEPT CREATED BY: Taliesin Jaffe and Chris Lockey