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Call of Cthulhu

Compendium

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Byakhee

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Attributes

armor
2 points of fur and tough hide.
attacks_per_round
2
build
2
characteristics_average
{"strength":"90","constitution":"50","size":"90","dexterity":"70","intelligence":"50","power":"50"}
combat_abilities
[{"name":"Fighting attacks","description":"The byakhee may strike with claws or crash into its victim, delivering grievous wounds."},{"name":"Bite and hold (mnvr)","description":"If the bite strikes home the byakhee remains attached to the victim and begins to drain his or her blood. Each round the byakhee remains attached, including the first, the blood drain subtracts 3D10 points of STR from the victim, until death occurs (at STR 0). The byakhee characteristically remains attached with this attack until the victim is drained of blood, unless the victim can make a successful opposed STR roll. Escaping death, let the victim rest and regain blood (by transfusion as well), at up to 1D10+5 STR per day. A Byakhee may hold only one victim at a time."}]
combat_attacks
[{"name":"Fighting","target":"55","damage":"1D6","damage_bonus":"full","attack_type":"attack"},{"name":"Bite and hold","damage":"1d6","alt_damage":"[[3d10]] STR (blood) drain","attack_type":"opposed","own_characteristic":"strength","target_characteristic":"strength"}]
damage_bonus
1d6
dodge
35
hitpoints
14
magicpoints
10
move
5/16 flying
sanity_loss
1/1d6 Sanity points to see a byakhee.
short_description
The Star-Steeds
skills
Listen 50, Spot Hidden 50
special_abilities
[{"name":"Fly","description":"Byakhee can fly through space and carry a rider; though such riders need protection from the vacuum and cold by suitable spells or potions (e.g. Space-Mead)."}]
spells_known
Byakhee have a 40% chance of knowing 1D4 spells. Such spells may relate to Hastur and associated beings.
type
Mythos Monster
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