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Call of Cthulhu

Compendium

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Rat-Thing

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Attributes

Rat-Thing

Malevolent mockers and scuttling spies

STR 10
CON 35
SIZ 5
DEX 90
INT 50
POW 35

Hitpoints: 4
Damage Bonus: -2
Build: -2
Magicpoints: 7
Move: 9

Abilities

Fighting attacks: Rat-things attack by climbing the legs or clothes of human opponents, or dropping down from ceilings. Once an attack succeeds, the rat-thing clings and keeps on biting. Tearing away a rat-thing costs an additional 1D3 hit points to the unfortunate victim.

Attacks

Attacks Per Round: 1
Armor: None, but attacks to hit a running rat-thing are made with one penalty die.
Dodge: 45
Fighting: 35% damage: 1d4 + damage bonus

Armor: None, but attacks to hit a running rat-thing are made with one penalty die.
Sanity Loss: 0/1D6 Sanity points to see a rat-thing; if the rat-thing was known to the observer in life, however, it costs 1/1D8 Sanity points to see it.