You touch a creature, and that creature must succeed on a
Wisdom saving throw or become
Cursed for the
Duration of the spell. When you cast this spell, choose the
Nature of the curse from the following options.
• Choose one ability score. While
Cursed, the target has disadvantage on
Ability Checks and
Saving Throws made with that ability score.
• While
Cursed, the target has disadvantage on
Attack rolls against you.
• While
Cursed, the target must make a
Wisdom saving throw at the start of each of its turns. If it fails, it wastes its
Action that turn doing nothing.
• While the target is
Cursed, your
Attacks and
Spells deal an extra 1d8 necrotic damage to the target.
A
Remove Curse spell ends this
Effect. At the DM's option, you may choose an alternative curse
Effect, but it should be no more powerful than those described above. The DM has final say on such a curse's
Effect.
At Higher Levels: If you cast this spell using a spell slot of
4th Level or higher, the
Duration is
Concentration, up to 10 minutes. If you use a spell slot of
5th Level or higher, the
Duration is 8 hours. If you use a spell slot of 7th level or higher, the
Duration is 24 hours. If you use a 9th level spell slot, the spell lasts until it is dispelled. Using a spell slot of
5th Level or higher grants a
Duration that doesn't require
Concentration.