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D&D 5th Edition

Compendium

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Black Tentacles

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4th level  conjuration

Casting Time: 1 action
Range: 90 feet
Components: V S M (A piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute
Classes: Wizard

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Attributes

Black Tentacles

4 Conjuration
  • Casting Time: 1 action
  • Range: 90 feet
  • Target: A 20-foot square on ground that you can see within range
  • Components: V S M (A piece of tentacle from a giant octopus or a giant squid)
  • Duration: YesUp to 1 minute
  • Classes: Wizard
  • Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
    When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
    A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.