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D&D 5th Edition

Compendium

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Black Tentacles

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Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the Duration, these tentacles turn the ground in the area into Difficult Terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be Restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already Restrained by the tentacles takes 3d6 bludgeoning damage.

A creature Restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Attributes

Casting Time
1 action
Classes
Wizard
Components
V S M
Concentration
Yes
Damage
3d6
Damage Type
Bludgeoning
Duration
Up to 1 minute
Level
4
Material
A piece of tentacle from a giant octopus or a giant squid
Name
Black Tentacles
Range
90 feet
Save
Dexterity
School
Conjuration
Target
A 20-foot square on ground that you can see within range
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