The next time you hit a creature with a weapon attack
before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage
to the target
, which becomes visible if it's invisible
, and the target sheds dim light
in a 5-foot radius and can't become invisible until the spell ends.
At Higher Levels. When you cast
this spell using a spell slot
of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.