As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a
Dexterity saving throw. A creature takes 3d6
fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable
Objects in the area that aren't being worn or carried.
At Higher Levels:
When you
cast this spell using a
spell slot of
2nd Level or higher, the damage increases by 1d6 for each slot level above 1st.