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D&D 5th Edition

Compendium

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Centaur

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Charge: If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack: The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

PikeMelee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Attributes

AC
12
Alignment
Neutral Good
CHA
11
CON
14
Challenge Rating
2
DEX
14
HP
45 (6d10+12)
INT
9
Languages
Elvish, Sylvan
Passive Perception
13
Roll 0
1d20 + 6 1d10+4
Roll 1
1d20 + 6 2d6+4
Roll 2
1d20 + 4 1d8+2
STR
18
Size
Large
Skills
Athletics +6, Perception +3, Survival +3
Speed
50 ft.
Type
monstrosity
WIS
13
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