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D&D 5th Edition

Compendium

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Centaur

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Charge: If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack: The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

PikeMelee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Attributes

Centaur

Large monstrosity, Neutral Good
  • Armor Class 12
  • Hit Points 45 (6d10+12)
  • Speed 50 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)
  • Skills Athletics +6, Perception +3, Survival +3
  • Senses passive Perception 13
  • Languages Elvish, Sylvan
  • Challenge 2 (450 XP)
  • Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions


  • Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
  • Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: (1d10 + 4) piercing damage.
  • Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6 + 4) bludgeoning damage.
  • Longbow. Ranged Weapon Attack: +4 to hit, reach 150/600 ft., one target. Hit: (1d8 + 2) piercing damage.