D&D 5th Edition
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Cone of Cold
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5th level evocation
Casting Time: 1 action
Range: Self (60-foot cone)
Components: V S M (A small crystal or glass cone)
Duration: Instantaneous
Classes: Sorcerer, Wizard
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.
A creature killed by this spell becomes a frozen statue until it thaws.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Attributes
Casting Time
1 action
Classes
Druid, Sorcerer, Wizard
Components
V S M
Damage
8d8
Damage Type
Cold
Duration
Instantaneous
Higher Spell Slot Desc
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Higher Spell Slot Dice
1
Higher Spell Slot Die
d8
Level
5
Material
A small crystal or glass cone
Name
Cone of Cold
Range
Self (60-foot cone)
Save
Constitution
School
Evocation
Spell Attack
None
Target
Each creature in a 60-foot cone
filter-Casting Time
Action
filter-Components
Verbal, Somatic, Material
filter-Concentration
No
filter-Duration
Instantaneous
filter-Level
5
filter-Range
Self
filter-Ritual
No
filter-Tags
Constitution Save, Inflict Damage, Cold Damage
filter-Upcast
Yes
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