Hold Breath: The crocodile can hold its breath for 15 minutes.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is
Grappled (escape DC 12). Until this grapple ends, the target is
Restrained, and the crocodile can't bite another target