Keen Hearing and Smell: The wolf has advantage on
Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The wolf has advantage on an
Attack roll against a creature if at least one of the wolf's
Allies is within 5 ft. of the creature and the ally isn't
Incapacitated.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13
Strength saving throw or be knocked prone.