Shimmering energy surrounds and protects you from fey,
Undead, and
Creatures originating from beyond
The Material Plane. For the
Duration,
Celestials,
Elementals, fey,
Fiends, and
Undead have disadvantage on
Attack rolls against you. You can end the spell early by using either of the following
Special functions.
Break Enchantment: As your
Action, you touch a creature you can reach that is
Charmed,
Frightened, or possessed by a
Celestial, an elemental, a fey, a fiend, or an
Undead. The creature you touch is no longer
Charmed,
Frightened, or possessed by such
Creatures.
Dismissal: As your
Action, make a melee spell
Attack against a
Celestial, an elemental, a fey, a fiend, or an
Undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a
Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane,
Undead are sent to the
Shadowfell, and fey are sent to the
Feywild.