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D&D 5th Edition

Compendium

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Drider

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Fey Ancestry: The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep.

Innate Spellcasting: The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire

Spider Climb: The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity: While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Walker: The drider ignores movement restrictions caused by webbing.

Actions

Multiattack: The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.

BiteMelee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.

Longsword: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Longbow: Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.

Attributes

AC
19 (Natural Armor)
Alignment
Chaotic Evil
CHA
12
CON
18
Challenge Rating
6
DEX
16
HP
123 (13d10+52)
INT
13
Languages
Elvish, Undercommon
Passive Perception
15
Roll 0
Bite 1d20 + 6 1d4+2d8
Roll 1
One Handed 1d20 + 6 1d8+3
Roll 2
Two Handed 1d20 + 6 1d10+3
Roll 3
Longbow 1d20 + 6 1d8+3
STR
16
Senses
Darkvision 120 Ft.
Size
Large
Skills
Perception +5, Stealth +9
Speed
30 ft., climb 30 ft.
Spell Book
Dancing Lights, Darkness, Faerie Fire
Type
monstrosity
WIS
14
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