D&D 5th Edition
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Efreeti
Traits
Elemental Demise: If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.Innate Spellcasting: The efreeti's innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: detect magic
3/day: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
Actions
Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
Attributes
AC
17 (Natural Armor)
Alignment
Lawful Evil
CHA
16
CON
24
Challenge Rating
11
DEX
12
HP
200 (16d10+112)
INT
16
Immunities
Fire
Languages
Ignan
Passive Perception
12
Roll 0
Scimitar
1d20 + 10
2d6+6+2d6
Roll 1
Flame
1d20 + 7
5d6
STR
22
Saving Throws
Int +7, Wis +6, Cha +7
Senses
Darkvision 120 Ft.
Size
Large
Speed
40 ft., fly 60 ft.
Spell Book
Detect Magic, Enlarge/reduce, Tongues, Conjure Elemental, Gaseous Form, Invisibility, Major Image, Plane Shift, Wall Of Fire
Type
elemental
WIS
15
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