D&D 5th Edition

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Enhance Ability

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You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects - the target gains the effect until the spell ends.

Bear's Endurance: The target has advantage on Constitution Checks. It also gains 2d6 Temporary Hit Points, which are lost when the spell ends.

Bull's Strength: The target has advantage on Strength Checks, and his or her carrying capacity doubles.

Cat's Grace: The target has advantage on Dexterity Checks. It also doesn't take damage from Falling 20 feet or less if it isn't Incapacitated.

Eagle's Splendor: The target has advantage on Charisma Checks.

Fox's Cunning: The target has advantage on Intelligence Checks.

Owl's Wisdom: The target has advantage on Wisdom Checks.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Attributes

Casting Time
1 action
Classes
Bard, Cleric, Druid, Sorcerer
Components
V S M
Concentration
Yes
Duration
Up to 1 hour
Higher Spell Slot Desc
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Level
2
Material
Fur or a feather from a beast
Name
Enhance Ability
Range
Touch
School
Transmutation
Target
A creature