You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose, such as a Warhorse
, a pony, a camel, an elk, or a Mastiff
. (Your DM might allow Other Animals
to be summoned as steeds.) The steed has the Statistics
of the chosen form, though it is a Celestial
, fey, or fiend (your choice) instead of its normal type. Additionally, if your steed has an Intelligence
of 5 or less, its Intelligence
becomes 6, and it gains the ability to understand one language of your choice that you speak.
Your steed serves you as a mount, both in Combat
and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. While mounted on your steed, you can make any spell you cast that Targets
only you also target your steed.
When the steed drops to 0 Hit Points
, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an Action
, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.
While your steed is within 1 mile of you, you can communicate with it telepathically.
You can't have more than one steed bonded by this spell at a time. As an Action
, you can release the steed from its bond at any time, causing it to disappear.