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D&D 5th Edition

Compendium

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Gargoyle

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Traits

False Appearance: While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack: The gargoyle makes two attacks: one with its bite and one with its claws.

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Attributes

Gargoyle

Medium elemental, Chaotic Evil
  • Armor Class 15 (Natural Armor)
  • Hit Points 52 (7d8+21)
  • Speed 30 ft., fly 60 ft.
STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
11 (+0)
CHA
7 (-2)
  • Damage Resistance Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren't Adamantine
  • Damage Immunities Poison
  • Condition Immunities Exhaustion, Petrified, Poisoned
  • Senses Darkvision 60 Ft., passive Perception 10
  • Languages Terran
  • Challenge 2 (450 XP)
  • False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions


  • Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage.