Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or
Undead, it must succeed on a DC 10
Constitution saving throw or be
Paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns,
Ending the
Effect on itself on a success.