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D&D 5th Edition

Compendium

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Giant Shark

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A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.

Traits

Blood Frenzy: The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing: The shark can breathe only underwater.

Actions

Bite: Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Attributes

Giant Shark

Huge beast, Unaligned
  • Armor Class 13 (Natural Armor)
  • Hit Points 126 (11d12+55)
  • Speed Swim 50 ft.
STR
23 (+6)
DEX
11 (+0)
CON
21 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
5 (-3)
  • Skills Perception +3
  • Senses Blindsight 60 Ft., passive Perception 13
  • Challenge 5 (1,800 XP)
  • Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
  • Water Breathing. The shark can breathe only underwater.

Actions


  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (3d10 + 6) piercing damage.