D&D 5th Edition
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Giant Vulture
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
A giant vulture has advanced intelligence and a malevolent bent. Unlike its smaller kin, it will attack a wounded creature to hasten its end. Giant vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering.
Traits
Keen Sight and Smell: The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.Pack Tactics: The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Multiattack: The vulture makes two attacks: one with its beak and one with its talons.Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Talons: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Attributes
AC
10
Alignment
Neutral Evil
CHA
7
CON
15
Challenge Rating
1
DEX
10
HP
22 (3d10+6)
INT
6
Languages
Understands Common But Can't Speak
Passive Perception
13
Roll 0
Beak
1d20 + 4
2d4+2
Roll 1
Talons
1d20 + 4
2d6+2
STR
15
Size
Large
Skills
Perception +3
Speed
10 ft., fly 60 ft.
Type
beast
WIS
12
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