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D&D 5th Edition

Compendium

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Guard

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Actions

Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Attributes

AC
16 (Chain Shirt, Shield)
Alignment
Any Alignment
CHA
10
CON
12
Challenge Rating
1/8
DEX
12
HP
11 (2d8+2)
INT
10
Languages
Any One Language (Usually Common)
Passive Perception
12
Roll 0
One Handed 1d20 + 3 1d6+1
Roll 1
Two Handed 1d20 + 3 1d8+1
STR
13
Size
Medium
Skills
Perception +2
Speed
30 ft.
Type
humanoid (any race)
WIS
11
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