D&D 5th Edition
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Hill Giant
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Actions
Multiattack: The giant makes two greatclub attacks.Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Attributes
AC
13 (Natural Armor)
Alignment
Chaotic Evil
CHA
6
CON
19
Challenge Rating
5
DEX
8
HP
105 (10d12+40)
INT
5
Languages
Giant
Passive Perception
12
Roll 0
Greatclub
1d20 + 8
3d8+5
Roll 1
1d20 + 8
3d10+5
STR
21
Size
Huge
Skills
Perception +2
Speed
40 ft.
Type
giant
WIS
9
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