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D&D 5th Edition

Compendium

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Homunculus

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

Attributes

AC
13 (Natural Armor)
Alignment
Neutral
CHA
7
CON
11
Challenge Rating
0
Condition Immunities
Charmed, Poisoned
DEX
15
HP
5 (2d4)
INT
10
Immunities
Poison
Languages
Understands The Languages Of Its Creator But Can't Speak
Passive Perception
10
Roll 0
Bite 1d20 + 4 1
STR
4
Senses
Darkvision 60 Ft.
Size
Tiny
Speed
20 ft., fly 40 ft.
Type
construct
WIS
10
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