Requires
Attunement by a
Druid,
Sorcerer,
Warlock, or
WizardYou have
Resistance to fire damage while you hold this staff.
The staff has 10
Charges. While holding it, you can use an action to expend 1 or more of its
Charges to cast one of the following
Spells from it, using your spell save DC:
Burning Hands (1 charge),
Fireball (3 charges), or
Wall of Fire (4 charges).
The staff regains 1d6 + 4 expended
Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.