Requires
AttunementThis staff can be wielded as a magic
Quarterstaff that grants a +3 bonus to
Attack and
Damage Rolls made with it.
The staff has 10
Charges. When you hit with a melee
Attack using it, you can expend up to 3 of its
Charges. For each charge you expend, the target takes an extra 1d6 force damage. The staff regains 1d6 + 4 expended
Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical
Quarterstaff.