D&D 5th Edition
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Jackal
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Traits
Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.Attributes
AC
12
Alignment
Unaligned
CHA
6
CON
11
Challenge Rating
0
DEX
15
HP
3 (1d6)
INT
3
Passive Perception
13
Roll 0
Bite
1d20 + 1
1d4-1
STR
8
Size
Small
Skills
Perception +3
Speed
40 ft.
Type
beast
WIS
12
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