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D&D 5th Edition

Compendium

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Lamia

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Traits

Innate Spellcasting: The lamia's innate Spellcasting Ability is Charisma (spell save DC 13). It can innately cast the following Spells, requiring no material Components. At will: Disguise Self (any Humanoid form), Major Image 3/day each: Charm Person, Mirror Image, Scrying, Suggestion 1/day: geas

Actions

Multiattack: The lamia makes two attacks: one with its claws and one with its Dagger or Intoxicating Touch.

Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Dagger: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Intoxicating Touch: Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically Cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom Saving Throws and all Ability Checks.

Attributes

AC
13 (Natural Armor)
Alignment
Chaotic Evil
CHA
16
CON
15
Challenge Rating
4
DEX
13
HP
97 (13d10+26)
INT
14
Languages
Abyssal, Common
Passive Perception
12
Roll 0
Claws 1d20 + 5 2d10+3
Roll 1
Dagger 1d20 + 5 1d4+3
STR
16
Senses
Darkvision 60 Ft.
Size
Large
Skills
Deception +7, Insight +4, Stealth +3
Speed
30 ft.
Spell Book
Disguise Self, Major Image, Charm Person, Mirror Image, Scrying, Suggestion, Geas
Type
monstrosity
WIS
15
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