: A creature that touches the azer or hits it with a melee Attack
while within 5 ft. of it takes 5 (1d10) fire damage.Heated Weapons
: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).Illumination
: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee Attack
, plus 3 (1d6) fire damage.