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D&D 5th Edition

Compendium

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Azer

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Traits

Heated Body: A creature that touches the azer or hits it with a melee Attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee Attack, plus 3 (1d6) fire damage.

Attributes

AC
17 (Natural Armor, Shield)
Alignment
Lawful Neutral
CHA
10
CON
15
Challenge Rating
2
Condition Immunities
Poisoned
DEX
12
HP
39 (6d8+12)
INT
12
Immunities
Fire, Poison
Languages
Ignan
Passive Perception
11
Roll 0
Warhammer 1d20 + 5 1d8+3+1d6
STR
17
Saving Throws
Con +4
Size
Medium
Speed
30 ft.
Type
elemental
WIS
13
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