D&D 5th Edition
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Blink Dog
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
A blink dog takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.
Traits
Keen Hearing and Smell: The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.Actions
Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.Teleport (Recharge 4-6): The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 ft. to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.
Attributes
AC
13
Alignment
Lawful Good
CHA
11
CON
12
Challenge Rating
1/4
DEX
17
HP
22 (4d8+4)
INT
10
Languages
Blink Dog, Understands Sylvan But Can't Speak It
Passive Perception
10
Roll 0
Bite
1d20 + 3
1d6+1
STR
12
Size
Medium
Skills
Perception +3, Stealth +5
Speed
40 ft.
Type
fey
WIS
13
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