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Dragons of Tyranny and Tempests

Habitat: Coastal, Desert; Treasure: Relics

Blue dragon wyrmlings often serve other powerful creatures, learning the ways of control and establishing fearful reputations among weaker creatures. Many wyrmlings initially serve loyally, but as their powers grow to match their ambitions, they eventually betray or abandon their associates. These wyrm­lings tempt small groups of creatures into their service, rewarding them with modest treasures and promises of future power.


Blue Dragons

Arrogant and imperious, blue dragons are chromatic dragons that crave control and collect followers like other dragons hoard treasure. They seek to transform their territories into empires, domains to be feared by nations.

Blue dragons have sharp features with piercing horns and scales that range from sapphire to the shades of stormy skies. They dwell in deserts and badlands, particularly regions with dramatic spires from whose tops they might see for miles. They seek lairs near sites of symbolic power, such as the abandoned fortresses of giants, the colossi of fallen empires, or monuments raised by their followers.

Regalia of rulership and artistic masterpieces fill blue dragons’ hoards. These dragons have no interest in treasures that are common or flawed, preferring one-of-a-kind gemstones, the crowns of fallen royals, and magic items capable of spreading the dragons’ influence.


Blue Dragon Lairs

Blue dragons dwell in arid lands. Their lairs might be death traps meant to entomb invaders or ostentatious fortresses where they plot domination.

The region containing an adult or ancient blue dragon’s lair is changed by its presence, creating the following effects:

Sinkholes. Sinkholes form more frequently in the area within 1 mile of the lair. Whenever a creature in that area other than the dragon and its allies finishes a Long Rest, roll 1d20. On a 1, a sinkhole opens beneath the creature, and the creature must succeed on a DC 15 Dexterity saving throw or fall 2d4 × 10 feet into the sinkhole.

Spiteful Storms. Dust devils and thunderstorms rage within 1 mile of the lair. The area is Lightly Obscured.

If the dragon dies or moves its lair elsewhere, these effects end immediately.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage plus 3 (1d6) Lightning damage.

Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 30-foot-long, 5-foot-wide Line. Failure: 21 (6d6) Lightning damage. Success: Half damage.


Blue Dragon Wyrmling

Medium Dragon (Chromatic), Lawful Evil
  • Armor Class 17
  • Hit Points 65 (10d8 + 20)
  • Speed 30 ft., Burrow 15 ft., Fly 60 ft.
  • Initiative +2 (12)
STR
17 (3)
DEX
10 (0)
CON
15 (2)
INT
12 (1)
WIS
11 (0)
CHA
15 (2)
  • Saving Throws Str +3, Dex +2, Con +2, Int +1, Wis +2, Cha +2
  • Skills Perception +4, Stealth +2
  • Damage Immunities Lightning
  • Senses Blindsight 10 ft., Darkvision 60 ft, passive Perception 14
  • Languages Draconic
  • Challenge 3 (700 XP)
  • Habitat Coastal, Desert
  • Treasure Relics

Actions


  • Multiattack. The dragon makes two Rend attacks.
  • Rend. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) Slashing damage plus (1d6)Lightning damage.
  • Lightning Breath (Recharge 5–6). *Dexterity Saving Throw:* DC 12, each creature in a 30-foot-long, 5-footwide Line. *Failure:* 21 (or [[6d6]] (6d6)) Lightning damage. *Success:* Half damage
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