Unlock to Continue Reading

Purchase this content to gain full access. By purchasing this content, you will unlock items for the virtual tabletop as well.

library

Habitat: Underdark; Treasure: Relics

Nagas are immortal but not invincible, and powerful magic can end their lives. Bone nagas are skeletal terrors raised from the remains of magically slain nagas or nagas that were killed but that hadn’t yet rejuvenated. They are granted unlife through rituals practiced by cultists, yuan-ti, and morbid spirit nagas. These Undead nagas possess magical abilities similar to those they had in life, along with an eerie gaze that can beguile other creatures.

Bone nagas typically obey those who resurrected them, serving their creators as tireless guards and sharing the lore they collected in life. Undeath disrupts the perfect memory bone nagas enjoyed while alive, leaving them with gaps in their memories or details scrambled into puzzle-like jumbles.

In rare cases, bone nagas continue to pursue the goals they had while alive instead of serving other creatures. Most free-willed bone nagas are evil beings raised from spirit naga remains, but in unusual instances, bone nagas created from guardian nagas continue good, albeit confused, existences.

Actions

Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Serpentine Gaze.

Bite. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Piercing damage plus 7 (2d6) Necrotic damage.

Serpentine Gaze. Wisdom Saving Throw: DC 13, one creature the naga can see within 60 feet. Failure: 13 (3d6 + 3) Psychic damage, and the target has the Charmed condition until the start of the naga’s next turn.

Spellcasting. The naga casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 13):

At Will: Mage Hand, Thaumaturgy
1/Day Each: Command, Detect Thoughts, Lightning Bolt


Bone Naga

Large Undead, Neutral Evil
  • Armor Class 15
  • Hit Points 65 (10d10 + 10)
  • Speed 40 ft.
  • Initiative +3 (13)
STR
15 (2)
DEX
16 (3)
CON
12 (1)
INT
16 (3)
WIS
15 (2)
CHA
15 (2)
  • Saving Throws Str +2, Dex +3, Con +1, Int +3, Wis +2, Cha +2
  • Damage Immunities Poison
  • Condition Immunities Charmed, Exhaustion, Paralyzed, Poisoned
  • Senses Darkvision 60 ft, passive Perception 12
  • Languages Common plus one other language
  • Challenge 4 (1100 XP)
  • Habitat Underdark
  • Treasure Relics

Actions


  • Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Serpentine Gaze.
  • Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: (2d6 + 3) Piercing damage plus (2d6)Necrotic damage.
  • Serpentine Gaze. *Wisdom Saving Throw:* DC 13, one creature the naga can see within 60 feet. *Failure:* 13 (or [[3d6 + 3]] (3d6 + 3)) Psychic damage, and the target has the Charmed condition until the start of the naga's next turn.
  • Spellcasting. The naga casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 13): At Will: Mage Hand, Thaumaturgy 1/Day Each: Command, Detect Thoughts, Lightning Bolt
Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×