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D&D 5th Edition

Compendium

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Bulette

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Standing Leap: The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.

Actions

BiteMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.

Deadly Leap: If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.

Attributes

AC
17 (Natural Armor)
Alignment
Unaligned
CHA
5
CON
21
Challenge Rating
5
DEX
11
HP
94 (9d10+45)
INT
2
Passive Perception
16
Roll 0
Bite 1d20 + 7 4d12+4
STR
19
Senses
Darkvision 60 Ft., Tremorsense 60 Ft.
Size
Large
Skills
Perception +6
Speed
40 ft., burrow 40 ft.
Type
monstrosity
WIS
10
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