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D&D 5th Edition

Compendium

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Crocodile

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Hold Breath: The crocodile can hold its breath for 15 minutes.

Actions

BiteMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target

Attributes

Crocodile

Large beast, Unaligned
  • Armor Class 12 (Natural Armor)
  • Hit Points 19 (3d10+3)
  • Speed 20 ft., swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
  • Skills Stealth +2
  • Senses passive Perception 10
  • Challenge 1/2 (100 XP)
  • Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d10 + 2) piercing damage. The target is grappled (escape dc 12) Until this grapple ends, the target is restrained, and the crocodile can't bite another target