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This animal appears in the Monster Manual (2024).

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.


Dire Wolf

Large Beast, Unaligned
  • Armor Class 14
  • Hit Points 22 (3d10 + 6)
  • Speed 50 ft.
  • Initiative +2 (12)
STR
17 (3)
DEX
15 (2)
CON
15 (2)
INT
3 (-4)
WIS
12 (1)
CHA
7 (-2)
  • Saving Throws Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha -2
  • Skills Perception +5, Stealth +4
  • Senses Darkvision 60 ft., passive Perception 15
  • Languages None
  • Challenge 1 (200 XP)
  • Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions


  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
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