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D&D 5th Edition

Compendium

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Ettin

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Traits

Two Heads: The ettin has advantage on Wisdom (Perception) checks and on Saving Throws against being Blinded, Charmed, Deafened, Frightened, Stunned, and knocked Unconscious.

Wakeful: When one of the ettin's heads is asleep, its other head is awake.

Actions

Multiattack: The ettin makes two attacks: one with its Battleaxe and one with its Morningstar.

Battleaxe: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Attributes

AC
12 (Natural Armor)
Alignment
Chaotic Evil
CHA
8
CON
17
Challenge Rating
4
DEX
8
HP
85 (10d10+30)
INT
6
Languages
Giant, Orc
Passive Perception
14
Roll 0
Battleaxe 1d20 + 7 2d8+5
Roll 1
Morningstar 1d20 + 7 2d8+5
STR
21
Senses
Darkvision 60 Ft.
Size
Large
Skills
Perception +4
Speed
40 ft.
Type
giant
WIS
10
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