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Tyrants among Corpses

Habitat: Swamp, Underdark, Urban; Treasure: Any

Ghasts frequently organize ghouls into packs to despoil crypts and steal the wealth within.


Ghast

Ghasts are reeking, undying corpses closely related to ghouls. They hunger for the vices they enjoyed in life as much as they do for rotting flesh.

Traits

Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours.

Actions

Bite. Melee Attack Roll:+5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw. Melee Attack Roll:+5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.


Ghast

Medium Undead, Chaotic Evil
  • Armor Class 13
  • Hit Points 36 (8d8)
  • Speed 30 ft.
  • Initiative +3 (13)
STR
16 (3)
DEX
17 (3)
CON
10 (0)
INT
11 (0)
WIS
10 (0)
CHA
8 (-1)
  • Saving Throws Str +3, Dex +3, Con +0, Int +0, Wis +2, Cha -1
  • Damage Resistance Necrotic
  • Damage Immunities Poison
  • Condition Immunities Charmed, Exhaustion, Poisoned
  • Senses Darkvision 60 ft., passive Perception 10
  • Languages Common
  • Challenge 2 (450 XP)
  • Habitat Swamp, Underdark, Urban
  • Treasure Any
  • Stench. *Constitution Saving Throw:* DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. *Failure:* The target has the Poisoned condition until the start of its next turn. *Success:* The target is immune to this ghast’s Stench for 24 hours.

Actions


  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., One Target. Hit: (1d8 + 3 ) Piercing damage plus (2d8)Necrotic damage.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., One Target. Hit: (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. *Constitution Saving Throw:* DC 10. *Failure:* The target has the Paralyzed condition until the end of its next turn.
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