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This animal appears in the Monster Manual (2024).

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.


Giant Ape

Huge Beast, Unaligned
  • Armor Class 12
  • Hit Points 168 (16d12 + 64)
  • Speed 40 ft., Climb 40 ft.
  • Initiative +5 (15)
STR
23 (6)
DEX
14 (2)
CON
18 (4)
INT
5 (-3)
WIS
12 (1)
CHA
7 (-2)
  • Saving Throws Str +6, Dex +2, Con +4, Int -3, Wis +1, Cha -2
  • Skills Athletics +9, Perception +4, Survival +4
  • Senses passive Perception 14
  • Languages None
  • Challenge 7 (2900 XP)

Actions


  • Multiattack. The ape makes two Fist attacks.
  • Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: (3d10 + 6) Bludgeoning damage.
  • Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. *Dexterity Saving Throw:* DC 17, each creature in a 5-foot-radius Sphere centered on that point. *Failure:* 24 (or [[7d6]] (7d6)) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. *Success:* Half damage only.
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