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D&D 5th Edition

Compendium

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Giant Centipede

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Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 Hit Points, the target is stable but Poisoned for 1 hour, even after regaining Hit Points, and is Paralyzed while Poisoned in this way.

Attributes

AC
13 (Natural Armor)
Alignment
Unaligned
CHA
3
CON
12
Challenge Rating
1/4
DEX
14
HP
4 (1d6+1)
INT
1
Passive Perception
8
Roll 0
Bite 1d20 + 4 1d4+2
STR
5
Senses
Blindsight 30 Ft.
Size
Small
Speed
30 ft., climb 30 ft.
Type
beast
WIS
7
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