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D&D 5th Edition

Compendium

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Giant Crocodile

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Traits

Hold Breath: The Crocodile can hold its breath for 30 minutes.

Actions

Multiattack: The Crocodile makes two attacks: one with its bite and one with its tail.

Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is Grappled (escape DC 16). Until this grapple ends, the target is Restrained, and the Crocodile can't bite another target.

Tail: Melee Weapon Attack: +8 to hit, reach 10 ft., one target not Grappled by the Crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Attributes

AC
14 (Natural Armor)
Alignment
Unaligned
CHA
7
CON
17
Challenge Rating
5
DEX
9
HP
85 (9d12+27)
INT
2
Passive Perception
10
Roll 0
Bite 1d20 + 8 3d10+5
Roll 1
Tail 1d20 + 8 2d8+5
STR
21
Size
Huge
Skills
Stealth +5
Speed
30 ft., swim 50 ft.
Type
beast
WIS
10
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