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D&D 5th Edition

Compendium

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Giant Elk

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

The majestic giant elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.

Traits

Charge: If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Ram: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Attributes

AC
14 (Natural Armor)
Alignment
Unaligned
CHA
10
CON
14
Challenge Rating
2
DEX
16
HP
42 (5d12+10)
INT
7
Languages
Giant Elk, Understands Common, Elvish, And Sylvan But Can't Speak
Passive Perception
14
Roll 0
Ram 1d20 + 6 2d6+4
Roll 1
Hooves 1d20 + 6 4d8+4
STR
19
Size
Huge
Skills
Perception +4
Speed
60 ft.
Type
beast
WIS
14
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