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This animal appears in the Monster Manual (2024).

Actions

Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.


Giant Elk

Huge Celestial, Neutral Good
  • Armor Class 14
  • Hit Points 42 (5d12 + 10)
  • Speed 60 ft.
  • Initiative +6 (16)
STR
19 (4)
DEX
18 (4)
CON
14 (2)
INT
7 (-2)
WIS
14 (2)
CHA
10 (0)
  • Saving Throws Str +6, Dex +6, Con +2, Int -2, Wis +2, Cha +0
  • Skills Perception +4
  • Damage Resistance Necrotic, Radiant
  • Senses Darkvision 90 ft., passive Perception 14
  • Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
  • Challenge 2 (450 XP)

Actions


  • Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: (2d6 + 4) Bludgeoning damage plus (2d4)Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (or [[2d4]] (2d4)) Bludgeoning damage and has the Prone condition.
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