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D&D 5th Edition

Compendium

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Giant Frog

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Traits

Amphibious: The frog can breathe air and water

Standing Leap: The frog's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start.

Actions

Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is Grappled (escape DC 11). Until this grapple ends, the target is Restrained, and the frog can't bite another target.

Swallow: The frog makes one bite Attack against a Small or smaller target it is Grappling. If the Attack hits, the target is swallowed, and the grapple ends. The swallowed target is Blinded and Restrained, it has total cover against attacks and other Effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer Restrained by it and can escape from the corpse using 5 ft. of Movement, exiting prone.

Attributes

AC
11
Alignment
Unaligned
CHA
3
CON
11
Challenge Rating
1/4
DEX
13
HP
18 (4d8)
INT
2
Passive Perception
12
Roll 0
Bite 1d20 + 3 1d6+1
STR
12
Senses
Darkvision 30 Ft.
Size
Medium
Skills
Perception +2, Stealth +3
Speed
30 ft., swim 30 ft.
Type
beast
WIS
10
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