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This animal appears in the Monster Manual (2024).

Traits

Flyby. The owl doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.

Actions

Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting modifier:

At Will: Detect Evil and Good, Detect Magic
1/Day: Clairvoyance


Giant Owl

Large Celestial, Neutral
  • Armor Class 12
  • Hit Points 19 (3d10 + 3)
  • Speed 5 ft., Fly 60 ft.
  • Initiative +2 (12)
STR
13 (1)
DEX
15 (2)
CON
12 (1)
INT
10 (0)
WIS
14 (2)
CHA
10 (0)
  • Saving Throws Str +1, Dex +2, Con +1, Int +0, Wis +4, Cha +0
  • Skills Perception +6, Stealth +6
  • Damage Resistance Necrotic, Radiant
  • Senses Darkvision 120 ft., passive Perception 16
  • Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
  • Challenge 1/4 (50 XP)
  • Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions


  • Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d10 + 2) Slashing damage.
  • Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting modifier: At Will: Detect Evil and Good, Detect Magic 1/Day: Clairvoyance
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