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This animal appears in the Monster Manual (2024).

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.


Giant Vulture

Large Monstrosity, Neutral Evil
  • Armor Class 10
  • Hit Points 25 (3d10 + 9)
  • Speed 10 ft., Fly 60 ft.
  • Initiative +0 (10)
STR
15 (2)
DEX
10 (0)
CON
16 (3)
INT
6 (-2)
WIS
12 (1)
CHA
7 (-2)
  • Saving Throws Str +2, Dex +0, Con +3, Int -2, Wis +1, Cha -2
  • Skills Perception +3
  • Damage Resistance Necrotic
  • Senses Darkvision 60 ft., passive Perception 13
  • Languages Understands Common but can't speak
  • Challenge 1 (200 XP)
  • Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions


  • Gouge. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) Piercing damage. The target has the Poisoned condition until the end of its next turn.
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