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D&D 5th Edition

Compendium

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Giant Wasp

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Actions

Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 Hit Points, the target is stable but Poisoned for 1 hour, even after regaining Hit Points, and is Paralyzed while Poisoned in this way.

Attributes

AC
12
Alignment
Unaligned
CHA
3
CON
10
Challenge Rating
1/2
DEX
14
HP
13 (3d8)
INT
1
Passive Perception
10
Roll 0
Sting 1d20 + 4 1d6+2
STR
10
Size
Medium
Speed
10 ft., fly 50 ft., swim 50 ft.
Type
beast
WIS
10
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