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Dragons of Deceit and Derision

Habitat: Forest; Treasure: Arcana

Green dragon wyrmlings often serve as pawns in older dragons’ schemes. By spying on those dragons’ agents, wyrmlings learn the art of manipulation. Once they’ve accumulated influence and lackeys, these wyrmlings depart to claim their own territories and pursue their sinister ambitions.


Green Dragon

From forbidden forest depths, green dragons whisper evils into the world and manipulate the lives of those who listen. Elusive, conniving, and egotistical, these chromatic dragons patiently prey on the fears of shorter-lived beings, corrupting and isolating them. Green dragons might lurk amid labyrinthine wildernesses for centuries without revealing themselves; even their most devoted followers might know them only as the voice of the woodlands or a whisper in their dreams.

Despite their might, most green dragons disdain physical violence, viewing combat as servants’ work and preferring to trick foes into dangerous or exploitative scenarios. These dragons collect “baubles” that embody their webs of manipulation and serve as tools of extortion, such as compromising documents, family heirlooms, and sentimental treasures.

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage plus 3 (1d6) Poison damage.

Poison Breath (Recharge 5–6).Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 21 (6d6) Poison damage. Success: Half damage.


Green Dragon Wyrmling

Medium Dragon (Chromatic), Lawful Evil
  • Armor Class 17
  • Hit Points 38 (7d8 + 7)
  • Speed 30 ft., Fly 60 ft., Swim 30 ft.
  • Initiative +3 (13)
STR
15 (2)
DEX
12 (1)
CON
13 (1)
INT
14 (2)
WIS
11 (0)
CHA
13 (1)
  • Saving Throws Str +2, Dex +3, Con +1, Int +2, Wis +2, Cha +1
  • Skills Perception 4, Stealth 3
  • Damage Immunities Poison
  • Condition Immunities Poisoned
  • Senses Blindsight 10 ft., Darkvision 60 ft., passive Perception 14
  • Languages Draconic
  • Challenge 2 (450 XP)
  • Habitat Forest
  • Treasure Arcana
  • Amphibious. The dragon can breathe air and water.

Actions


  • Multiattack. The dragon makes two Rend attacks.
  • Rend. Melee Weapon Attack: +4 to hit, reach 5 ft., One Target. Hit: (1d10 + 2) Slashing damage plus (1d6)Poison damage.
  • Poison Breath (Recharge 5–6). *Constitution Saving Throw:* DC 11, each creature in a 15-foot Cone. *Failure:* 21 (or [[6d6]] (6d6)) Poison damage. *Success:* Half damage.
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