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Majestic Hunter of Land and Sky

Habitat: Arctic, Coastal, Grassland, Hill, Mountain; Treasure: None

Griffons combine the features of raptors and big cats—most commonly eagles and lions—and possess the precision and ferocity of such predators. Rarer breeds of griffons have the features of condors and panthers, while others resemble hawks and tigers. Regardless of their appearances, griffons are often associated with royalty and are widely called the Masters of Animals.

Countless tales surround griffons. Roll on or choose a result from the Griffon Tales table to inspire stories about them.

Griffon Tales
1d6   Legends Claim That Griffons …
1 Attack anything in the skies near their lairs.
2 Curse their killers. Those who slay a griffon face the enmity of all animals.
3 Lay eggs with remarkable healing properties.
4 Prefer the taste of horses over all other prey.
5 Serve the first creature they see after hatching.
6 Won’t attack those with royal blood.

People think we flew high over the city to avoid weather vanes and laundry lines and whatnot. Truth is, if the griffons smelled how much horse meat trotted just below, folks would have worse than joy-flying mages and stirges to worry about!

—Sildar Hallwinter, retired member of the Waterdeep Griffon Cavalry

Actions

Multiattack. The griffon makes two Rend attacks.

Rend. Melee Attack Roll:+6, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 14) from both of the griffon’s front claws.


Griffon

Large Monstrosity, Unaligned
  • Armor Class 12
  • Hit Points 59 (7d10 + 21)
  • Speed 30 ft., Fly 80 ft.
  • Initiative +2 (12)
STR
18 (4)
DEX
15 (2)
CON
16 (3)
INT
2 (-4)
WIS
13 (1)
CHA
8 (-1)
  • Saving Throws Str +4, Dex +2, Con +3, Int -4, Wis +1, Cha -1
  • Skills Perception 5
  • Senses Darkvision 60 ft., passive Perception 15
  • Languages None
  • Challenge 2 (450 XP)
  • Habitat Arctic, Coastal, Grassland, Hill, Mountain
  • Treasure None

Actions


  • Multiattack. The griffon makes two Rend attacks.
  • Rend. Melee Weapon Attack: +6 to hit, reach 5 ft., One Target. Hit: (1d8 + 4) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 14) from both of the griffon’s front claws.
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