Eaters of the Dead
Habitat: Swamp, Underdark, Urban; Treasure: Any
Lacedons are loose-skinned, aquatic ghouls. They often arise from the corpses of greedy pirates, those who starved on deserted islands, or scoundrels who met their end by drowning.
Packs of ghouls haunt the rotten corners of the world, ravenously hunting for corpses and those soon to be corpses. These gaunt, animate cadavers with unnaturally long tongues dwell in catacombs and ruins where they devour the contents of graves and paralyze foes with vicious claws.
On a plain of teeth, in a temple of filth, the starving king wastes no morsel. Every coffin a banquet. Every slab a platter. Now is the time of feasting!
—Invocation of Doresain, King of Ghouls
Multiattack. The ghoul makes two Icy Bite attacks.
Icy Bite. Melee Attack Roll:+4, reach 5 ft. Hit: 9 (2d6 + 2) Cold damage, and the target’s Speed decreases by 5 feet until the start of the ghoul’s next turn.
Claw. Melee Attack Roll:+4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Watery Rush. While underwater, the ghoul moves up to half its Swim Speed without provoking Opportunity Attacks.