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D&D 5th Edition

Compendium

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Lemure

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Traits

Devil's Sight: Magical Darkness doesn't impede the lemure's Darkvision.

Hellish Rejuvenation: A lemure that dies in the Nine Hells comes back to life with all its Hit Points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with Holy Water.

Actions

Fist: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Attributes

AC
7
Alignment
Lawful Evil
CHA
3
CON
11
Challenge Rating
0
Condition Immunities
Charmed, Frightened, Poisoned
DEX
5
HP
13 (3d8)
INT
1
Immunities
Fire, Poison
Languages
Understands Infernal But Can't Speak
Passive Perception
10
Resistances
Cold
STR
10
Senses
Darkvision 120 Ft.
Size
Medium
Speed
15 ft.
Type
fiend (devil)
WIS
11
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