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D&D 5th Edition

Compendium

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Mammoth

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A mammoth is an elephantine creature with thick fur and long tusks. Stockier and fiercer than normal elephants, mammoths inhabit a wide range of climes, from subarctic to subtropical.

Traits

Trampling Charge: If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore Attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp Attack against it as a Bonus Action.

Actions

Gore: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp: Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Attributes

AC
13 (Natural Armor)
Alignment
Unaligned
CHA
6
CON
21
Challenge Rating
6
DEX
9
HP
126 (11d12+55)
INT
3
Passive Perception
10
Roll 0
Gore 1d20 + 10 4d8+7
Roll 1
Stomp 1d20 + 10 4d10+7
STR
24
Size
Huge
Speed
40 ft.
Type
beast
WIS
11
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